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Project and Portfolio 4

Week1 (top left): I had to make a high res model of the gun i was modeling which was a 1860 henry rifle, predecessor to the famous winchester rifle. The high res could be as many poly's as i wanted it just had to look good for baking later
Week 2 (top right) : I had to model a game res version of my rifle in which i had to lower my poly count and attempt to make it look as close to the high res as possible the good geometry then i had to UV map everything.
Week 3 ( bottom left): For week 3 i spend most of the week cleaning geometry and my uv's and then painting my game res prop and baking that information from my high res into my game prop.
Week 4 (bottom right): I had to basically clean up my rifle and add some more story to it, so i decided since it was a worn rifle to add some charcoal to the barrel tip and other areas as well as some oil around areas that involve movement and lubrication to continue working.

Model 1860 Henry Rifle

Reference

Reference

Week1-4

Week1-4